Patch Notes - v1.0.11 - 2nd Nov 2021
Jump to navigation
Jump to search
Steam News - Patch 1.0.11 - 2nd Nov 2021
- Fixed issue with faction members using sinks when their dirtiness was less than 50%
- Fixed issue with ration crafting where it would not use the food the player selected to convert to rations
- Can no longer queue multiple upgrades for a single object
- Fixed an issue with the incinerator panel displaying the incorrect burn times
- Fixed issue with incinerator panel displaying “$efficiency$%” on the efficiency label
- Updated the incinerator object description to state is generates “power” not “fuel”
- Faction jobs that require a target faction will no longer spawn if there are no other factions left
- Fixed issue where members would not use any tables past the first one built
- Fixed an issue with rescue jobs which could result in you fighting the same faction who gave you the job
- The Russian translation of the Pistol now displays correctly
- Fixed an issue with items being lost when transferring to the shelter (if the shelter’s inventory capacity was close to max).
- Fixed an issue where the dialogue in rescue missions would not display correctly
- Can now deconstruct the starting water butts
- Added a notice to item transfers to state when items will be transferred to the junk pile
- When working at a workable location the party will now finish working when they have generated ten items
- Added a drop shadow to the integrity bar on items to make it more visible to people who are colourblind
- Added item sorting options to item panels (sort by weight, quality, name, fuel value, or trade value)
- Tweaked rates of temperature change in rooms to help balance heating/cooling systems
- Updated the temperature rate of change label to display an increasing and decreasing value