Patch Notes - v1.0.11 - 2nd Nov 2021

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Steam News - Patch 1.0.11 - 2nd Nov 2021

  • Fixed issue with faction members using sinks when their dirtiness was less than 50%
  • Fixed issue with ration crafting where it would not use the food the player selected to convert to rations
  • Can no longer queue multiple upgrades for a single object
  • Fixed an issue with the incinerator panel displaying the incorrect burn times
  • Fixed issue with incinerator panel displaying “$efficiency$%” on the efficiency label
  • Updated the incinerator object description to state is generates “power” not “fuel”
  • Faction jobs that require a target faction will no longer spawn if there are no other factions left
  • Fixed issue where members would not use any tables past the first one built
  • Fixed an issue with rescue jobs which could result in you fighting the same faction who gave you the job
  • The Russian translation of the Pistol now displays correctly
  • Fixed an issue with items being lost when transferring to the shelter (if the shelter’s inventory capacity was close to max).
  • Fixed an issue where the dialogue in rescue missions would not display correctly
  • Can now deconstruct the starting water butts
  • Added a notice to item transfers to state when items will be transferred to the junk pile
  • When working at a workable location the party will now finish working when they have generated ten items
  • Added a drop shadow to the integrity bar on items to make it more visible to people who are colourblind
  • Added item sorting options to item panels (sort by weight, quality, name, fuel value, or trade value)
  • Tweaked rates of temperature change in rooms to help balance heating/cooling systems
  • Updated the temperature rate of change label to display an increasing and decreasing value