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  • 16:30, 28 June 2024Survivors/Skills/Home Turf Advantage (hist | edit) ‎[1,296 bytes]JacuzziOfGavials27 (talk | contribs) (Created page with "{{Infobox Skill | Image = SkillFortitudeHomeTurfAdvantage.webp | Name = Home Turf Advantage |SkillName=Home Turf Advantage|ImageCaption=|Description=If fighting inside the shelter this character deals {{Highlight|Yel|10%}} more damage.|SkillTree=Fortitude {{Icon|Type=Fortitude}}|SkillTier=Tier 1|Special Effects={{Highlight|Yel|Damage Increase: 10% {{Icon|Type=Quality1}}}}<br> {{Highlight|Yel|20% {{Icon|Type=Quality2}}}} <br> {{Highlight|Yel|30% {{Icon|Type=Quality3}}...")
  • 00:23, 25 June 2024Difficulty (hist | edit) ‎[2,468 bytes]JacuzziOfGavials27 (talk | contribs) (Created page with "Difficulty affects the amount of starting resources in the shelter, as well as the frequency of breaches. Although difficulty options have their respective preset values, the player can adjust those two values to create a custom difficulty. == What Determines Difficulty? == Difficulty is overall determined by two values: the Shelter Resources and the Breach Frequency. {| class="mw-collapsible fandom-table" |+Difficulties Table !Difficulty...")